A 3D Artist with working knowledge on the creative and technical aspects to design. Confident of the skills developed and self-aware, is committed to ongoing skill development, able to take direction, ask questions and execute work.
Currently on a small team developing a multiplatform game. Utilizing Maya and Unity to create assets hard surface and organic.
Worked for Humber College alongside EMS to create an MCI (mass casualty incident) VR game within unreal and a AR triage game for the Microsoft Hololens in unity.